ALBERT IN THE NEURO PLASTIC LAND
NOBELINI Award Winning Project
ALBERT in NeuroPlastic Land, unlike Alice in Wonderland, borrows its name from a powerful imaging technology. Though like the fairytale story, it combines imagination with reality to invite the public to play. Elaine Yan Ling Ng (designer) and Dr Ioannis Gousias (scientist) present the ancient Greek game, Triliza, in brightly coloured reflective lenticular plastic that responds to external stimuli. Inspired by the revelations of brain atlasing techniques their installation echoes the plasticity of the human brain.
The change of use of this existing material and transform it to a larger scale public use surface. New aesthetic is added to the plastic to encourage integration between the plastic and the environment, which is inspired by the studying of brain atlasing. The redesigned plastic aims to add an interactive character to its environment, and to create a welcoming atmosphere.
The newly redesigned reflective lenticular plastic encourages the invisible energy from the surroundings to become more visible, the plastic to bring in awareness of what is around us and how we can interact with invisibles energies. The plastic acts as an integration platform between the nature and us. The plastic is an agent to promote and encourage interaction with our environment. It is also a more environmentally friendly option to bring colour and decorative installation to public compared to all the hi-tech option, e.g. the use of LED light. Instead of generating lights and colour through electricity, we generate colour, colour shadows and reflection through the sun and human contact.
Light reflective woven fabric